Large City: Dap Jimtuqíh

Dap Jimtuqíh

Dap Jimtuqíh
Example Tauric architecture.
StateTetbur Commune
ProvenceFelborton Community
RegionÅwy Vog Woodlands
Founded1351
Community LeaderElder Mraez Guynn
Area333 km2 (133 mi2)
Average Yearly Temp31°C (87°F)
Average Elevation1210 m (3969 ft)
Average Yearly Precipitation162 cm/y (63 in/y)
Population78694
Population Density236 people per km2 (591 people per mi2)
Town AuraInvocation
Naming
Native nameDap Jimtuqíh
Pronunciation/ʤim/ /ˈtuqɪ̞/
Direct Translation[guilt] [awesome]
Translation[Not Yet Translated]

Dap Jimtuqíh (/ʤim/ /ˈtuqɪ̞/ [guilt] [awesome]) is a subtropical Large City located in the Felborton Community of the Tetbur Commune.

The name Dap Jimtuqíh is derived from the Tauric language, as Dap Jimtuqíh was founded by Trg̈mëmë Dyfodwg, who was culturaly Tauric.

Climate

Dap Jimtuqíh has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 27°C (80°F). Dap Jimtuqíh receives an average of 162 cm/y (63 in/y) of precipitation, most of which comes in the form of rain during the fall. Dap Jimtuqíh covers an area of nearly 333 km2 (133 mi2), and an average elevation of 1210 m (3969 ft) above sea level.

Overview

Dap Jimtuqíh was founded durring the late 14th century in spring of the year 1351, by Trg̈mëmë Dyfodwg. The establishment of the new community went well, with no major obsticles durring construction.

Dap Jimtuqíh was built using the conventions of Tauric durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Dap Jimtuqíh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Dap Jimtuqíh is is constructed arround a semi-circular broad paverstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Dap Jimtuqíh's Ragnarock-era relics are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Dap Jimtuqíh is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Dap Jimtuqíh possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Dap Jimtuqíh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dap Jimtuqíh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Jimtuqíh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Jimtuqíh's parks.

Dap Jimtuqíh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Jimtuqíh.

Dap Jimtuqíh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dap Jimtuqíh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dap Jimtuqíh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dap Jimtuqíh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dap Jimtuqíh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Jimtuqíh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dap Jimtuqíh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Jimtuqíh's public wards, blessings, and other arcane systems.

Dap Jimtuqíh has an Administrative Academy which trains individuals in the administrative arts.

Dap Jimtuqíh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Jimtuqíh's grid is powered by hydrogalvanic generators.

Dap Jimtuqíh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Dap Jimtuqíh has a first rate hospital which caters to anyone in need of long term medical care.

Dap Jimtuqíh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Dap Jimtuqíh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Jimtuqíh's natural decorations nor waterways.

Dap Jimtuqíh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dap Jimtuqíh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dap Jimtuqíh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Dap Jimtuqíh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

One or more crime bosses have a powerful influence within Dap Jimtuqíh. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Dap Jimtuqíh's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Dap Jimtuqíh the water is caffeinated.

The Marble Snake near Dap Jimtuqíh are known to be a mutant strain of the creature.

Dap Jimtuqíh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Wild Magic energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 165
  • Farmers: 224
  • Farm Laborer: 437
  • Hunters: 253
  • Milk Maids: 201
  • Ranchers: 101
  • Ranch Hands: 204
  • Shepherds: 207
    • Farmland: 317136 m2
    • Cattle and Similar Creatures: 19673
    • Poultry: 236082
    • Swine: 15738
    • Sheep: 786
    • Goats: 157
    • Horses, Mounts, and Beasts of Burden: 7869

Craftsmen

  • Arms and Toolmakers: 154
  • Blacksmiths: 178
  • Bookbinders: 104
  • Buckle-makers: 110
  • Cabinetmakers: 187
  • Candlemakers: 262
  • Carpenters: 258
  • Clothmakers: 207
  • Coach and Harness Makers: 83
  • Coopers: 218
  • Copper, Brass, Tin, Zinc, and Lead Workers: 111
  • Copyists: 77
  • Cutlers: 66
  • Fabricworkers: 174
  • Farrier: 476
  • Furriers: 49
  • Glassworkers: 253
  • Gunsmiths: 162
  • Harness-Makers: 74
  • Hatters: 155
  • Hosiery Workers: 56
  • Jewelers: 89
  • Leatherwrights: 191
  • Locksmiths: 76
  • Matchstick makers: 126
  • Musical Instrument Makers: 115
  • Painters, Structures and Fixtures: 97
  • Paper Workers: 114
  • Plasterers: 109
  • Pursemakers: 135
  • Roofers: 84
  • Ropemakers: 77
  • Rugmakers: 76
  • Saddlers: 148
  • Scabbardmakers: 180
  • Scalemakers: 83
  • Scientific, Surgical, and Optical Instrument Makers: 50
  • Sculptors, Structures and Fixtures: 75
  • Shoemakers: 72
  • Soap and Tallow Workers: 296
  • Tailors: 507
  • Tanners: 100
  • Upholsterers: 110
  • Watchmakers: 106
  • Weavers: 218
  • Whitesmiths: 63

Merchants

  • Adventuring Goods Retellers: 53
  • Arcana Sellers: 55
  • Beer-Sellers: 106
  • Booksellers: 117
  • Butchers: 191
  • Chandlers: 196
  • Chicken Butchers: 221
  • Entrepreneurs: 80
  • Fine Clothiers: 207
  • Fishmongers: 201
  • Florists: 48
  • Potion Sellers: 126
  • Resellers: 327
  • Spice Merchants: 106
  • Wine-sellers: 143
  • Wheelwright: 124
  • Woodsellers: 75

Service workers

  • Bakers: 462
  • Barbers: 383
  • Coachmen: 119
  • Cooks: 314
  • Doctors: 158
  • Gamekeepers: 121
  • Grooms: 67
  • Hairdressers: 271
  • Healers: 221
  • Housekeepers: 238
  • Housemaids: 393
  • House Stewards: 224
  • Inns: 76
  • Laundry maids: 140
  • Maidservants: 238
  • Nursery Maids: 145
  • Pastrycooks: 271
  • Restaurateur: 271
  • Tavern Keepers: 291

Specialized Laborer

  • Ashworkers: 110
  • Bleachers: 71
  • Chemical Workers: 45
  • Coal Heavers: 157
  • In-Town Couriers: 174
  • Long Haul Couriers: 160
  • Dockyard Workers: 160
  • Gas Workers: 38
  • Hay Merchants: 65
  • Leech Collectors: 209
  • Millers: 167
  • Miners: 174
  • Oilmen and Polishers: 114
  • Postmen: 174
  • Pure Finder: 98
  • Skinners: 224
  • Sugar Refiners: 44
  • Tosher: 126
  • Warehousemen: 262
  • Watercarriers: 162
  • Watermen, Bargemen, etc.: 262

Skilled Laborers

  • Accountants: 100
  • Alchemist: 116
  • Clerk: 163
  • Dentists: 79
  • Educators: 221
  • Engineers: 115
  • Gardeners: 78
  • Mages: 57
  • Plumbers: 82
  • Pharmacist: 89
  • Professors: 34
  • Scientists: 57
  • Wizards: 34

Civil Servants

  • Adventurers: 74
  • Bankers: 108
  • Civil Clerks: 187
  • Civic Iudex: 87
  • Consultants: 50
  • Exorcist: 183
  • Fixers: 92
  • Kami Clerk: 155
  • Landlords: 165
  • Lawyers: 100
  • Legend Keepers: 124
  • Militia Officers: 605
  • Monks, Monastic: 224
  • Monks, Civic: 253
  • Historian, Oral: 196
  • Historian, Textual: 92
  • Policemen, Sheriffs, etc.: 160
  • Priests: 327
  • Rangers: 107
  • Rat Catchers: 122
  • Scholars: 121
  • Spiritualist: 145
  • Slayers: 43
  • Storytellers: 334
  • Military Officers: 291

Cottage Industries

  • Brewers: 238
  • Comfort Services: 327
  • Enchanters: 90
  • Herbalists: 91
  • Jaminators: 253
  • Needleworkers: 291
  • Potters: 129
  • Preserve Makers: 212
  • Quilters: 112
  • Seamsters: 342
  • Spinners: 231
  • Tinker: 85
  • Weaver: 207

Artists

  • Actors: 85
  • Architects: 31
  • Bards: 121
  • Costumers: 48
  • Dancers: 92
  • Drafters: 51
  • Engravers: 64
  • Fine Furniture Carpenters: 38
  • Glaziers: 83
  • Inlayers: 74
  • Musicians: 262
  • Painters, Art: 40
  • Playwrights: 85
  • Sculptors, Art: 67
  • Wood Carvers: 281
  • Writers: 281

Produce Industries

  • Butter Churners: 262
  • Canners: 238
  • Cheesmakers: 281
  • Ice Merchants: 35
  • Millers: 160
  • Picklers: 124
  • Smokers: 95
  • Stockmakers: 89
  • Tobacconists: 119
  • Tallowmakers: 183

29580 of Dap Jimtuqíh's population work within a Foundational Occupation.

45967 of Dap Jimtuqíh's population do not work in a formal occupation, but do contribute to the local economy. 3147 (4%) are noncontributers.

Points of Interest

Dap Jimtuqíh has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Dap Jimtuqíh was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dap Jimtuqíh lost 120 people, 330 livestock, and 81 buildings. The conflict ended after roughly 36, when members of Dap Jimtuqíh's militia enacted an operation to secure a particular port to utilize it for a specific task. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with an assault and siege on the port, which ended in a stalemate for Dap Jimtuqíh's forces. The war is remembered in legend by Dap Jimtuqíh's bards, historians, and legend keepers.

History